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Echochrome 2
Echochrome 2







echochrome 2

Awarding 10/10 in a review which extends its praise to both the creativity of the design team and its ability to take feedback on board, GamesTM acknowledges the fact that the levels provided are essentially for training, pointing out that - "Anyone looking for £49.99 worth of game here will be disappointed, but then that would be missing the point."

echochrome 2

If the critical reception so far is anything to go by, then Media Molecule seems to have achieved at least some of those aims with what has become its customary aplomb – but is it enough to justify a purchase when the possibilities of the original are still so replete?įor GamesTM, the answer is a resounding yes. The challenge for a sequel, then, was always going to be to stretch those tools even further – to allow the imaginations of the community to run even more wild, stuffing that tool box with yet more tricks, inspiration and possibility than before whilst tightening the vanilla experience to standalone platform standards. Once the community stepped in, performing tricks and feats of ingenuity which astounded even the programmers, the game became a constantly surprising feast of delights. When Media Molecule coined the phrase 'play, create, share' for its original LittleBigPlanet title it did more than just pop another shiny marketing coin into Sony's wallet – the phrase, and the huge success of LBP itself led to a whole new initiative at the publisher, helping to shape games like ModNation Racers, Joe Danger and Echochrome 2.Īs an out-of-the-box platformer, LBP had its flaws – floaty controls, awkward shifts in plane and lack of complex mechanics left those players who failed to get to grips with the tool box provided feeling somewhat short-changed.









Echochrome 2