

At the start of the fight, your character is inflicted with the Surrounded condition, representing how they have been flanked by these two enemies. The Spire Spear and Spire Shield act as a final miniboss and behave quite similar to one of the potential Act III bosses Donu & Deca, who take turns buffing each other and striking for large amounts. Now, all that's left between your character and the final boss are a pair of unique elite monsters. Since there's nowhere else to use it, spend all the gold you can, especially on potions or relics that will help with survivability, which will be very important for the upcoming fights.
#THE WATCHER SLAY THE SPIRE FULL#
Unless you're on one of the higher Ascensions, you should already be at full health, so focus on upgrading one last crucial card or taking some other Rest Site action earned along the way. It always has the exact same layout: First, there is a Rest Site. There is at least one chance to find such a chest in each Act, but the opportunities are still fairly limited so lean towards the side of getting the Key as early as possible so it's not a worry for the rest of the run.Īct 4, or The Ending, is a lot shorter and more linear than the first three acts. Some relics will be linked with the Key, and you must choose between the relic and the Key.

Last, the Sapphire Key is earned from one of the many relic-containing chests throughout the Spire. There is only one such icon per Act, and once beaten it won't show up in future Acts, so plan your route accordingly. This elite will be one of the ones normally encountered in that Act but will have an extra buff such as extra max HP, extra strength, or health regeneration every turn. You can differentiate this enemy from normal elite enemies on the map by the flame effect behind their icon. The Emerald Key is earned by defeating a powered-up elite enemy. Keep in mind this will always be an option until the Key is taken, so wait until there isn't a more important Rest Site option to take, like recovering health or upgrading a crucial card. The keys that have already been collected can be seen in the upper left corner of the screen, and each key is found through a slightly different method: The Ruby Key is earned by choosing the Recall option at a Rest Site. Once you've satisfied this first requirement, you'll be able to earn all three keys on a single run up the Spire in order to unlock Act IV.
